Big update! Hooray!


Big update for Shepherds here finally!  This represents a just-about-final version -- there's one last detail I want to work on (Retiring characters), and maybe some more art down the road, but otherwise, anything from here out is going to be "bug fix" type updates.

Here's what's new in this version:

New Stuff:

  • Crises of Trust: Moments when a character does something really foolish and has to be 'brought back' by their friends.
  • Grown up Advances: Not only do your XP triggers change as you grow up, but you can take some powerful new advances as well.
  • Advice for pacing for oneshots and longer games
  • End of Assignment move
  • More advances in general
  • More guidance around Share A Moment
  • BETA Version of a "Mobile Friendly" format -- single column, small page size to support zooming.  Should be readable-ish on most phones.

Changed stuff:

  • Removed the "Spend Insight to do it at the last moment" option from Face Adversity
  • Removed "You don't endanger one of your companions" from the Meet Them Head On vs Minions list
  • Added a term for 6- results ("Struggle") and clarified 6- results in some places
  • Slightly adjusted XP gain on End of Session
  • Some adjustments to layout and organization
  • Revisions to How to Play and example section
  • Update rules reference and story sheets!

Also, a heads-up! I'm going to be putting a price tag on the game in the near future, along with adding a community copy system;  Proceeds will go towards some more art, but since the game is essentially done now, barring a few tweaks, it seems fair to start charging for it -- though the rules reference, and story sheets will remain free in case you need to distribute them to players.

Files

Shepherds 1.2 Spreads.pdf 14 MB
May 26, 2021
Shepherds 1.2 Mobile.pdf 3 MB
May 26, 2021
Shepherds 1.2 Single Pages.pdf 14 MB
May 26, 2021
Story Sheets.pdf 859 kB
May 26, 2021
Rules Reference.pdf 114 kB
May 26, 2021

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